Everything in Halo 5: Guardians' new REQ system can be earned through traditional gameplay. But if you'd like to get going faster, you will be able to pay real-world money for that convenience. In a blog post, 343 Industries revealed pricing details for the game's various REQ Packs and talked more about how they work.

Halo 5 REQ Pack/Microtransaction Pricing Details

Bronze:
  • In-game currency cost: 1250 RP
  • Real-world money cost: not offered
Silver:
  • In-game currency cost: 5000 RP
  • Real-world money cost: $2
Gold:
  • In-game currency cost: 10,000 RP
  • Real-world money cost: $3
343 explained that in-game pricing has been set so that players can afford at least one REQ Pack for every other game played. You should expect to earn around 2000 RP for every Warzone game played, meaning it won't take very long to reach Silver or Gold status. In addition, everyone gets 7500 RP to start.
On top of these three REQ Packs, Microsoft will offer a Warzone REQ Bundle, which comes with two "Premium" packs every week for seven weeks (for a total of 14). This bundle is included with the Halo 5 premium bundles, or it can be purchased separately for $25.
In addition, 343 isn't taking all of Halo 5's microtransaction revenue for itself. A "portion" of the proceeds of all REQ Packs will be added to the Halo World Championship prize pool. For lots more, check out the full blog post about Halo 5's REQ system.
GameSpot recently spoke with 343 design director Kevin Franklin about Halo 5's microtransactions. An excerpt from our interview is below; read the full thing here.
"Everything you can get in the REQ system, you can earn whether you spend money or not," he said. "There's no crazy special items that are only going to be reserved for people who spend a lot more money. Also, you get a lot of rewards whether you're playing Arena or Warzone, so you're always going to have a ton of stuff that you'll be able to use. The biggest thing for us the moment we started even talking about this system was that the game has to be balanced. At the end of the day, it's a multiplayer game. It's not a spend-more-to-win game. We wanted to make sure that if you spend a whole ton of money, and you thought you could get five scorpions just because you spent more money, it's not going to work. You're still going to have to earn the right to call these scorpions into the battlefield.
"So we have a mid-session progression loop, which any MOBA player will be familiar with. You have to level your character up in-game, every game, by killing enemies, going after A.I., and contributing to your team. Then you'll unlock the ability to use these cards. So if you have ten scorpions, you can't just call in ten scorpions. You actually have an energy system, and that levelling system that will gate you and keep the end-game balanced. And that was really huge--we're multiplayer designers, we can't just make a really unbalanced game. It just wouldn't feel Halo."
Halo 5 launches on October 27 exclusively for Xbox One. The game recently achieved "gold" status, meaning development on the base game is finished, though 343 continues to work on post-release content, including December's Forge mode and lots of free DLC maps. In addition, Microsoft will promote the game through specially painted Master Chief and Spartan Locke cars at a NASCAR event.
 On the PC, single player RPGs are becoming increasingly rare. Titles from larger companies seem to be relegated largely to remakes or ports of console games. Some smaller companies have stepped up to fill the gap, and while it would be easy for those companies to make subpar games given their small size and the lack of competition, there are some games, such as The Witcher: Enhanced Edition, which prove that great things can come from small companies.


   The main character, Geralt, is a Witcher. Witchers are mutated humans with the ability to dispatch monsters. In return for their increased combat prowess, Witchers are unable to have children. Geralt is part of a small group of Witchers who find themselves besieged by a group of sorcerers. Everyone, including Geralt, is forced to investigate and track down this group. In doing so, Geralt comes face to face with his humanity, his friends and his ideas of morality.
    Enough cannot be said about this story. Based off a Polish novel, it is full of detail and character. The story and dialogue is so well written that, at times, it singlehandedly pulls the player into the game. The world of The Witcher is not a bright, green happy-go-lucky wonderland either. Filled with greed, racism, and poverty, the setting portrayed here is as close as any game has ever come in mixing real world problems with fantasy creatures such as elves, druids and dwarves.
    To add further depth to the story elements, the decisions the player makes throughout the game have profound effects on the story and relationships with other characters. Simple conversation choices can change how other people, or even entire races, feels about Geralt. To add further weight to those decisions, numerous flashbacks liberally scattered throughout the story explore Geralt’s reflections on events and choices players made in the past. This is a refreshing contrast to other RPGs where your decisions (especially in conversations) have little or no impact on the story at all. Multiple playthroughs to discover different plots and endings certainly add to the replay value. Since decisions at the very beginning can have a domino effect on options later in the game, a complete replay or two may be necessary to experience all the differences.
You talkin' ta me?
   Of course, being a Witcher, Geralt must solve many situations with weapons and magic. Attacking others is as simple as choosing a weapon and clicking on the enemy. As Geralt attacks, the mouse icon flashes indicating an opportunity to get in an extra attack. By chaining together multiple attacks, massive damage can be done while minimizing incoming damage. Various weapons and magic attacks, each with strategic uses in different situations, keep combat interesting and engaging. Furthermore, potions can be made to provide numerous bonuses in tougher bouts. Things can be pretty hectic in some of the larger battles, but players can pause at any time to consider options and choose the next move. Unfortunately, aiming and camera control can be a bit challenging at times. Pausing allows the player to take their time for the most part, but when one of these issues happens in the middle of a combo, it can be frustrating and lead to the occasional death.
   Experience points are earned through fighting and completing missions. Upon leveling, Geralt can meditate and learn new skills. Aside from buffing melee combat and magic, gathering and creation skills may also be improved. Herbs and other materials may be found all over the world and made into potions, bombs and other items to aid during combat. And while potions may improve combat abilities temporarily, they also increase toxicity, so they may not be abused.
A romantic moonlight stroll.
   Visually, most things look good. Up close, some character models, especially Geralt, look great. Coupled with some great movement, Geralt oozes attitude. On the other hand, there are so many different NPCs that the same character graphics are recycled numerous times, potentially confusing some players. Backgrounds, towns and surroundings are generally well done and detailed; however, significant fog effects and limited drawing distances show up often in several outdoor areas. Sound is done very well, with exceptional voice work
   The Witcher: Enhanced Edition is a re-release of the original, bundled with substantial additions. A physical map, bonus DVDs, soundtracks, hintbooks and a couple of extra adventure modules are included. Furthermore, for owners of the original game, many of these bonuses may be downloaded for free from the main site. During the playthrough, several minor bugs and game crashes were experienced. However, the inconveniences were minor, and a quick scan of the forums indicates that these isssues pop up on a minority of computer setups. Also, The Witcher was infamous for its load times that made the game unplayable to some. This issue has been addressed, as scene transitions load quickly.
   Overall, The Witcher: Enhanced Edition is an amazing game. The combat system, while quite solid, may not grab everyone. The plot, characters and ability to affect the story will. What The Witcher: Enhanced Edition lacks in technical prowess and polish, it makes up for in heart. Every RPGamer who has ever complained of superficial plot devices and the lack of true decision making abilities in video game RPGs should absolutely give this game a run through. Anyone who plays this game will remember it for many years to come, and that is one of the highest forms of praise RPGamer can bestow on a game.
Rockstar GTA series is one of the most popular series of action-adventure, open world, crime and role playing games. Rockstar North is not just limited to grand theft auto only, but its base is GTA series only. Rockstar has recently launched the 5th Grand Theft Auto version and it leads to a huge success. So now all the die hard fans of GTA series are expecting a new adventure and excitement in GTA 6.
GTA 6